At the BlizzCon 2026 Opening Ceremony today, September 12, 2026, in Anaheim, Blizzard unveiled a brand-new StarCraft game. Simply titled 'StarCraft,' it's already being referred to by fans as 'StarCraft 3' or by its internal codename 'Dominion' – marking it as the first new mainline installment in the series since Blizzard's StarCraft II: Legacy of the Void from 2015.
Instead of real-time strategy, this time players will get a story-driven open-world sci-fi shooter, set in the Koprulu Sector approximately 70 years after the events of Legacy of the Void. The project is led by Dan Hay, former Executive Producer of the Far Cry series, who has been working on it at Blizzard since 2022. Associate Director AnaLee Haertling also spoke during the presentation. Blizzard has also made official images and press materials for the game available in the StarCraft Press Center. For an overview of other BlizzCon 2026 announcements, you can find more context on the entire show in our BlizzCon 2026 preview.

When Does the New StarCraft Release?
Blizzard has set Spring 2030 as the target release date – an unusually distant but deliberately firm commitment for the industry. According to Dan Hay, this early commitment is meant to 'keep the team honest' and serve as a rallying cry to guide development over the coming years. Specific platforms were not mentioned, with Blizzard stating the game is still 'early in development.'
What Does the New StarCraft Trailer Show?
The project was unveiled via a roughly three-minute cinematic trailer – no gameplay was shown yet. In the video, we follow a young Terran Dominion Marine named Holt from his grueling basic training to his first firefight against the Zerg, which goes anything but smoothly for him and his comrades. The tone is gritty and serious, entirely devoid of the familiar top-down RTS camera.
Context: For longtime fans, the announcement carries a bittersweet taste of relief. Blizzard has attempted twice before to adapt StarCraft as a shooter, failing both times: first with StarCraft: Ghost, announced in 2002, which was put on ice after years of development in 2006 and never released; and later with a second, never officially introduced attempt under the codename 'Ares.' The fact that a shooter approach has been chosen once again will likely raise some eyebrows in the community. At the same time, it is historically remarkable that this is the first completely new mainline StarCraft installment in eleven years – during which time the RTS series has been kept alive almost exclusively through balance patches, remasters, and esports.

What Happens Next?
Leading up to the targeted Spring 2030 release, there will likely be plenty more tidbits of information: gameplay has been deliberately held back so far, as have details on platforms or a potential multiplayer component. According to Blizzard, more details will only be revealed when the project is further along – no surprise for a game announced so early.
Source: IGN, GameInformer
What do you think about StarCraft returning as an open-world shooter – and do you really trust Blizzard to deliver it by 2030? Let us know in the comments!



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