Since its release on August 27th, Star Wars Zero Company has been a hit with turn-based tactics fans. However, one detail is causing confusion for many newcomers: the ability menu controls. Players coming from the XCOM series should definitely take a look at the options.
How to Change the Ability Menu in Star Wars Zero Company?
By default, Zero Company uses a radial menu: you hold down a key and select your ability from a circle of icons that opens around your character. While this looks stylish, it can unnecessarily waste time in hectic battles with many options. If you prefer a classic, list-based view instead, you'll find an option in the gameplay settings to swap the radial menu for a traditional XCOM-style list menu – abilities will then be displayed one below the other with descriptions instead of as an icon ring.
Why Should I Switch to the Classic Menu?
For genre veterans, the list view is generally faster: you see hotkeys, cooldowns, and descriptions at a glance, instead of having to memorize the meaning of individual icons. The difference becomes particularly noticeable in later missions when characters have unlocked more abilities.

For context: Radial menus have been a point of contention in tactics titles for years – they appear more elegant and controller-friendly on paper, but many PC players using mouse and keyboard find them to be a roundabout way compared to a direct list. Developer Bit Reactor, founded by former Firaxis employees behind the modern XCOM series, apparently deliberately aimed to cater to both camps with this option, rather than committing to a single control scheme. This is commendable, but it could have been communicated a bit more prominently within the game itself – currently, many players only discover the option through tips like this one.
Source: PC Gamer
Do you prefer the radial menu or the classic list? Let us know your preference in the comments!



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